Happenlance for Switch

My son is at it again. He released his game, Happenlance for PC a couple of years ago. I’m happy to report he’s working on a paying contract for someone else right now, and has also adapted his own game for Nintendo Switch, with updates and new features. I’m especially proud because I watched as he went through all of the steps to be approved by Nintendo, which is not easy, it turns out.

Anyway, the game is available now!

Of course, there’s a trailer:


Attention, Gamers

Pretty exciting news from my family today. My son’s (and his colleague’s) first video game has launched.

I’ve been watching from the sidelines as it’s gone through development, noting a number of times that the job looked similar to the task of writing a novel. My son and I have engaged in several conversations about creative process, in fact, as we both work on our various projects — game development for him and creative writing for me.

It’s likely my imagination, but I thought I got the skeptical side eye a from a couple of folks over the past year and a half. They’d ask me, “What’s your son up to these days?”

When I said he was working as an indie game developer…in his bedroom…in our house…I caught a whiff of oh, suuuuurrrre, just slacking and playing games on your dime, more like. Maybe I worried this is what people were thinking because I have a history of saying, “Yep, I am in fact still writing that same novel.” (But I really am!)

Anyway, I know everyone is dying for the reveal. So here’s the real product he’s really been working to produce and is now really available for purchase.

https://store.steampowered.com/app/1663410/Happenlance/

If you’re a gamer, go check it out.